Friday, April 17, 2020

Season of Ghosts: The Box

Due to the Crowfather's crows making it impossible for the deathseeker crows to find the bodies of the recently perished, Crow's Foot has been awash in two currencies: angry spirits and dead bodies. It's a hard thing to come across dead bodies in Doskvol. In the supernatural wet markets where witches and Whispers barter for the best cuts that can be kept from the Spirt Warden, Aldo does his shopping. Filling up on bone shards and teeth, he has enough to fight spirits. He's feeling pretty good as he heads back to the lair. Not even the three sailors following him can bring him down.
They want something. Something he's taken. Or something. It's hard to understand them through broken jaws. The go down easy and the only thing that he finds on them is a picture of his own self - not a very good one, mind - and some directions on where to find him. Which is...curious, but he's pissed off people before. Maybe it means something. Who knows?
Meanwhile in the docks, Kali loots a haunted house for spirit glass when he is surprised by the Nameless Spirit. He's looking for the final materials that will get him his spirit lenses and put him on the same playing field as the Whispers in the cult. On his way back he notices he's being followed and winds up following the followers, trailing them back to their meeting place. Something about them seems familiar - wait! that's right - they're The Fog Hounds, the sailors that he incriminated a couple weeks back. They were sent to Ironhook Prison. Two weeks isn't a sentence, but there was news recently of a breakout. Still, that job went off without a snag. How would they know?
Aldo and Kali meet up with Nor at the crumbling watchtower where she is puzzling over the spirit-box that almost swallowed her own spirit at Isidor Manor. There's surprise when they discover that the same people are looking for them and alarm when someone comes banging at the door. Prepared for trouble, they're shocked to find a brutally beaten Basker at their feet, a note pinned to his chest. The box for Aitrus. That's the trade. There's an abandoned warehouse in the district that they're to meet at. Only one of them, though.
Aldo's the one with the box. He's going to go in, make the trade, and if there's trouble Kali and Nor are up in the rafters waiting to assist. The sailors from before are there. Except for the one whose knee Aldo busted. Yeah, Aldo figures he won't be doing much for a good long while. Along with a trussed up Aitrus is the Whisper from the Isidor Manor, the one who used the Oslo boy as bait. Vincent. That's the name that Oslo gave, but it's the only information he had.
The exchange goes well but that's the end of it. Vincent takes the box and leaves Aldo to the sailors. It's fine by him. More meat for the grinder. The first two go down easy. Blood on his face and he's seeing red. It's a happy place.
Kali and and Nor descend to help, with Nor looking on with simultaneous horror and admiration as the usually reserved Whisper carves through two of the sailors without breathing hard. Kali gets Aitrus up and out, and Aldo busts the face of the last one, leaving a skin bag full of broken bones. A good night, all in all. A very good night.
Crows watch them go. Crowfather crows. They were there with Vincent. Were they watching for him or for you? Or both? Questions for later. You're out a box but up a friend. Better luck next time.

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